nicmercy Posted February 11, 2016 Share Posted February 11, 2016 (edited) I lack the skills and talent that you fantastic modelers possess but I was wondering if any of you might consider making a patch that replaces the 3.3.5a sw/org with the updated ones from MoP. I know objects and npcs would need relocating, and that's at least something I can do, but beyond that my talents just arent up to the task to edit world maps. I'd really love to see this happen if its possible though! Even better would be if SW's park could be kept and somehow integrated but even if that's not doable I'd be absolutely thrilled to have the updated SW/Org without changing the entire world map to post-cata. Basically I'm hoping its possible to have both org and sw "fly-worthy" so flying over them isn't a parade of glitchy visuals. Edited February 11, 2016 by nicmercy Link to comment Share on other sites More sharing options...
Exildor Posted February 13, 2016 Share Posted February 13, 2016 I've just started doing the same thing, I can send it to you later if I finish it. Link to comment Share on other sites More sharing options...
nicmercy Posted February 14, 2016 Author Share Posted February 14, 2016 9 hours ago, Exildor said: I've just started doing the same thing, I can send it to you later if I finish it. OMG! That would be amazing! Please don't forget me if you manage to finish this cause it would just thrill me to have a fly-worthy sw/org in 3.3.5a! Link to comment Share on other sites More sharing options...
Exildor Posted February 17, 2016 Share Posted February 17, 2016 I'm almost finished with Stormwind, just one problem: I don't know what doing with water. It's... huh.. Looks not very good.. x) Anyway, I'm write to you when I finished. Link to comment Share on other sites More sharing options...
nicmercy Posted February 17, 2016 Author Share Posted February 17, 2016 5 hours ago, Exildor said: I'm almost finished with Stormwind, just one problem: I don't know what doing with water. It's... huh.. Looks not very good.. x) Anyway, I'm write to you when I finished. Awesome I can't wait to see it! As for the water... that can be looked at and fixed later I am sure. Just getting the updated stormwind into the wotlk world map is a titanic undertaking and managing that is highly impressive! Link to comment Share on other sites More sharing options...
Exildor Posted February 26, 2016 Share Posted February 26, 2016 Unfortunately, I don't have a free time at the moment. For a while I must freeze the work. Sry. 3: Link to comment Share on other sites More sharing options...
nicmercy Posted February 27, 2016 Author Share Posted February 27, 2016 On 2/26/2016 at 10:47 AM, Exildor said: Unfortunately, I don't have a free time at the moment. For a while I must freeze the work. Sry. 3: It's all good man. Hopefully at some point in the future you can pick it back up. I'm only sorry I don't have the skills to help you or do it myself. Link to comment Share on other sites More sharing options...
Exildor Posted February 28, 2016 Share Posted February 28, 2016 12 hours ago, nicmercy said: It's all good man. Hopefully at some point in the future you can pick it back up. I'm only sorry I don't have the skills to help you or do it myself. I will finish that work.  Anyway, I have long wanted to do it, so it will be done. ^^ Link to comment Share on other sites More sharing options...
Exildor Posted March 12, 2016 Share Posted March 12, 2016 I have a bad news: I broke my arm, and I can't work at least 3Â months.. Sry. Link to comment Share on other sites More sharing options...
Exildor Posted April 21, 2016 Share Posted April 21, 2016 I'm almost recovered. Now, I need to know, what I must doing with a park in Stormwind? It's been broke and I can't fix it. Maybe replace a mountain? Link to comment Share on other sites More sharing options...
Skarn Posted April 21, 2016 Share Posted April 21, 2016 You could release it as is and someone might fix the park. Link to comment Share on other sites More sharing options...
Exildor Posted April 23, 2016 Share Posted April 23, 2016 On 21.04.2016 at 4:36 PM, Skarn said: You could release it as is and someone might fix the park. Ok, not a problem. Soon I will finish with this, and next -Â Orgrimmar. Link to comment Share on other sites More sharing options...
dashker Posted April 26, 2016 Share Posted April 26, 2016 On 23/4/2016 at 11:53 PM, Exildor said: Ok, not a problem. Soon I will finish with this, and next -Â Orgrimmar. it would be a great release :3Â Â Link to comment Share on other sites More sharing options...
nicmercy Posted May 1, 2016 Author Share Posted May 1, 2016 Just getting the updated stormwind into 3.3.5 would be amazing... somehow merging the old park into that map is just gravy IMO Link to comment Share on other sites More sharing options...
megamoocow Posted May 4, 2016 Share Posted May 4, 2016 I have this already but it's buried in 9gigs worth of retro-ported MoP/Cata/misc MPQ's if you do a google search for [RELEASE]Â 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.3.5a You won't find this torrent easy but some asian site had it i got it, it has all you are talking about even pandaria and all the cataclysm stuff every maps and model even custom logins and all of it, still havent even checked it all it's massive. On a side note don't bother checking the old forums post for the link on modcraft or many of the other modding sites links were all taken down or not working, so you will end up on google as i did and if you want a fully funcional new stormwind/orgrimmar Link to comment Share on other sites More sharing options...
nicmercy Posted May 6, 2016 Author Share Posted May 6, 2016 On 5/4/2016 at 2:49 PM, megamoocow said: I have this already but it's buried in 9gigs worth of retro-ported MoP/Cata/misc MPQ's if you do a google search for [RELEASE]Â 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.3.5a You won't find this torrent easy but some asian site had it i got it, it has all you are talking about even pandaria and all the cataclysm stuff every maps and model even custom logins and all of it, still havent even checked it all it's massive. On a side note don't bother checking the old forums post for the link on modcraft or many of the other modding sites links were all taken down or not working, so you will end up on google as i did and if you want a fully funcional new stormwind/orgrimmar Unfortunately that's just the old conversion of the entire cata map for 3.3.5a. What this topic is specifically discussing is porting JUST THE UPDATED STORMWIND itself into the 3.3.5a world map. So the rest of the world would remain as 3.3.5a. Most people can swap in the ported cata world map but it basically breaks the 3.3.5 quest experience cause zones are drastically altered and npc's then find themselves in awkward places. The goal this topic is talking about achieving would be akin to copy/pasting just stormwind from that conversion map and editing/merging it with the old 3.3.5a map so that 3.3.5a has a properly intact stormwind. Ideally if this ends up being successful a similar effort could be made on Orgrimmar though that would likely require a bit more work due to how updated Org connects with Azshara. Link to comment Share on other sites More sharing options...
megamoocow Posted May 6, 2016 Share Posted May 6, 2016 That the beauty of those old conversions, we got the models and with some effort it could be done, would be nice to see a new SW/ORG only part of cataclysm I did enjoy. Anyone start a project I would donate some time to see it done. Link to comment Share on other sites More sharing options...
Poisonleaf Posted May 7, 2016 Share Posted May 7, 2016 On 4-5-2016 at 8:49 PM, megamoocow said: I have this already but it's buried in 9gigs worth of retro-ported MoP/Cata/misc MPQ's if you do a google search for [RELEASE]Â 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.3.5a You won't find this torrent easy but some asian site had it i got it, it has all you are talking about even pandaria and all the cataclysm stuff every maps and model even custom logins and all of it, still havent even checked it all it's massive. On a side note don't bother checking the old forums post for the link on modcraft or many of the other modding sites links were all taken down or not working, so you will end up on google as i did and if you want a fully funcional new stormwind/orgrimmar If you found a working download link on google it might be an awesome idea if you bring this release up to include the link? Live streaming World of Warcraft Content creation. Come hang out! <3https://www.twitch.tv/poisonleaf Link to comment Share on other sites More sharing options...
Exildor Posted May 10, 2016 Share Posted May 10, 2016 I have some problems with this work. Old Stormwind don't want to delete, and It appears over of the new. Del of duplicates not work. So, try to fix this. In addition, I now have a lot of work on another project, and study. I do not know when will bring Storm and Orgri to the end. But I working on it. Link to comment Share on other sites More sharing options...
dashker Posted May 11, 2016 Share Posted May 11, 2016 On 10/5/2016 at 3:46 PM, Exildor said: I have some problems with this work. Old Stormwind don't want to delete, and It appears over of the new. Del of duplicates not work. So, try to fix this. In addition, I now have a lot of work on another project, and study. I do not know when will bring Storm and Orgri to the end. But I working on it. This is the problem i had, so i think it's a gameobject, cause if you delete from all the maps and adt's the wmo it' appears equally, i think that is is spawned in the db of the server Link to comment Share on other sites More sharing options...
Skarn Posted May 12, 2016 Share Posted May 12, 2016 If you leave it even on one adt, it will appear in Noggit and get saved to all again. An option would be to use fileinfo/loadinfo on all surrounding ADTs. Link to comment Share on other sites More sharing options...
Amaroth Posted May 12, 2016 Share Posted May 12, 2016 When you open Noggit and select a model, you will see boxes around that model. All ADTs which contain even a corner of such box contain that model, which means that if you leave any of those ADTs with that model saved in them, that model will simply stay in game. You need to delete that model from all of them. So, you can either do what Skarn said, or if you want more noob-friendly approach, open Noggit, make ALL ADTs which contain Stormwind WMO edited (click with any tool into them) and then you are free to delete Stormwin WMO and save. Once again, ADT contains object if object's BOX is contained in ADT, even a corner. If there is no visible part of object on some ADT, it still may be saved in ADT because of presence of that box. EDIT: If memory serves me well, Stormwind was on square made of 16 ADTs. English YT tutorial channel. Check it out if you preffer videos over walls of text.:https://www.youtube.com/AmarothEng I am now completely retired from modding. I am still reading PMs and reacting to them, however, I am not keeping up to date with what is going on in the community and my ability to help you is becoming very limited - I no longer remember some things, I don't have tools installed anymore, and I don't know what is up to date nowadays. Link to comment Share on other sites More sharing options...
dashker Posted May 12, 2016 Share Posted May 12, 2016 apart of this there is another map called stormwind i think that overrides the azeroth map, it has stormwind too Link to comment Share on other sites More sharing options...
Skarn Posted May 12, 2016 Share Posted May 12, 2016 28 minutes ago, dashker said: apart of this there is another map called stormwind i think that overrides the azeroth map, it has stormwind too It does not work this way. Link to comment Share on other sites More sharing options...
dashker Posted May 12, 2016 Share Posted May 12, 2016 2 hours ago, Skarn said: It does not work this way. idon't know i am only making speculations. i don't know exactly how it works Link to comment Share on other sites More sharing options...
Upgrade Stormwind/Orgrimmar for 3.3.5a?
By nicmercyin Retro-Porting
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