Namiriu Posted September 15, 2015 Share Posted September 15, 2015 (edited) Hi everyone !I actually port some model from WoD/MoP/Cata to LK, and want to use a lot for mountable model, so here is my main problem :The problem is, in th air the model dont "fly" he just stay like in the screen, and just "move" but there is no animation flying, i try to change some data /w 010 Editor in the .M2 but its dont work, i try to search on the web but didnt find answer So i come here for maybe find an answer !Btw, the model in wowmodelviewer have flying animation so i didnt understand why its didnt work Edited September 15, 2015 by Namiriu Link to comment Share on other sites More sharing options...
Skarn Posted September 16, 2015 Share Posted September 16, 2015 The animation may be named in the wrong way, I'd guess. Link to comment Share on other sites More sharing options...
Namiriu Posted September 16, 2015 Author Share Posted September 16, 2015 Hi Skarn ! Thanks for the answer Where i can check the animation name ? you mean the .anim files ? Because if is that i already check, the .anim files have the same name in my folder and in CASCExplorer. Link to comment Share on other sites More sharing options...
Skarn Posted September 16, 2015 Share Posted September 16, 2015 PyModelEditor most likely. Link to comment Share on other sites More sharing options...
Namiriu Posted September 16, 2015 Author Share Posted September 16, 2015 Never use this program, maybe can you send me a tutorial or something ? Link to comment Share on other sites More sharing options...
Namiriu Posted September 18, 2015 Author Share Posted September 18, 2015 Bump Link to comment Share on other sites More sharing options...
Namiriu Posted September 20, 2015 Author Share Posted September 20, 2015 Tryed to download PyModelEditor from another Website, but its dont work for me its say an error like : struct.error: unpack requires a string argument of length 4 Anyone can help ? Link to comment Share on other sites More sharing options...
Skarn Posted September 20, 2015 Share Posted September 20, 2015 I don't know much about it, sorry. Maybe someone else will be able to help you. Link to comment Share on other sites More sharing options...
Namiriu Posted September 20, 2015 Author Share Posted September 20, 2015 Okay thank Skarn, hope someone can Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted October 14, 2015 Share Posted October 14, 2015 You can change Anim names in 010 its quetly easy in Animation Table there .anim files has nothing to do with it No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Namiriu Posted October 14, 2015 Author Share Posted October 14, 2015 Yeah i tried Alastor, but which line exactly i need to change ? Because i try some but didnt nothing in game Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted October 16, 2015 Share Posted October 16, 2015 have a look at animation block on Wiki then do it correctly i cant say more http://www.pxr.dk/wowdev/wiki/index.php?title=M2/WotLK#Animation_sequences No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
Namiriu Posted October 16, 2015 Author Share Posted October 16, 2015 Thanks Link to comment Share on other sites More sharing options...
[HELP] Animation bug with imported Cata model to LK
By Namiriuin Retro-Porting
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