Darkkang Posted February 2, 2017 Share Posted February 2, 2017 Hi, we are trying to get the Vrykul Legion model and use it on Cataclysm. We used BLPConverter 6 to get the .m2i from the .m2 file, importing it on Blender, creating the UV-map, reducing the model triangles below 21845, deleting some geosets and resizing the textures, we used BLPConverter 8 to get the new .m2. So we can see the Vrykul in-game but for some reason the hair is seen in the legs, some parts of the legs are green and hair in the face. When we change the hair in the character selection, the legs change too. We tried everything, resizing and trying other textures but nothing works. How we can fix it? If you can help me, I will share my work, thanks Link to comment Share on other sites More sharing options...
Darkkang Posted February 2, 2017 Author Share Posted February 2, 2017 I upload the file Vrykul here, in case anyone wants to try Vrykul.rar Link to comment Share on other sites More sharing options...
MR.Farrarie Posted February 2, 2017 Share Posted February 2, 2017 I think the problem is from uv maping try checking the video of phantomx he did a good tut Link to comment Share on other sites More sharing options...
Darkkang Posted February 2, 2017 Author Share Posted February 2, 2017 Hi. We follow that tutorial to 100%, you can try putting it in blender. That's why I don't understand why it doesn't work. Need help pls D: Link to comment Share on other sites More sharing options...
Uthil Posted February 3, 2017 Share Posted February 3, 2017 Yeah, seems like uvMap went wrong. Had same issue with my character models when i was working with them and before Balsh create them. Also check you blp res size and also what compression it is. Try BLPlister thats far more better when you want to convert blp's. Like my project and you like to support me you can do it here! Link to comment Share on other sites More sharing options...
Darkkang Posted February 3, 2017 Author Share Posted February 3, 2017 Thanks, I'll try that. Do you know what resolution to use exactly? The skin made it 512x512 for example, it's okay? At the beginning it was 1024x512 I also indexed the texture when doing UV-Map Link to comment Share on other sites More sharing options...
Darkkang Posted February 5, 2017 Author Share Posted February 5, 2017 Help pls with the blps and resolutions Thx! Link to comment Share on other sites More sharing options...
MR.Farrarie Posted February 5, 2017 Share Posted February 5, 2017 try the resolution of any old character model resolution I think its shown in phantomx model if I'm not wrong Link to comment Share on other sites More sharing options...
Problem Vrykul HD Legion to Cata/Wotlk
By Darkkangin Modeling
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