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So, I have been trying to fix this for many days but no success. The issue is: when ever I try to do any terrain edit like lovering the terrain, smoothing it out etc. It always seems to work fine, however blinking ALWAYS makes me go right through the ground and fall to my death. I have tried so many things and I still have no idea what to do. The reason I need this fixed so badly, is because people were able to blink through a certain part of WSG and ruining bgs. Please any help would be appreciated. Thanks.

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Noggit terrain + mage blink

Asked by killtez,

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Its easy. Either re-extract and update server side maps, or suffer falling into terrain ;). There is no 3rd option. Its server who is deciding, where teleporting player will appear, not client, so, like wungusaurus said, you need to let server know that map has changed.

English YT tutorial channel. Check it out if you preffer videos over walls of text.:
https://www.youtube.com/AmarothEng

I am now completely retired from modding. I am still reading PMs and reacting to them, however, I am not keeping up to date with what is going on in the community and my ability to help you is becoming very limited - I no longer remember some things, I don't have tools installed anymore, and I don't know what is up to date nowadays.

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@Skarn Well the way our server currently runs is by a default 3.3.5a client and our custom mpq which has spell fixes talent tree and spec changes. I was hoping I could simply fix the issues in noggit, add the adt's to our custom patch and have it work that way. Possible or not?

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