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Skin file LOD distance

By XodusArt2
in Modeling

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So since the introduction of skinfile LODs, I've had trouble with them, and never quite figured out how to change the LODs so it doesn't look fucky like five feet away.

I'm sure it is a simple fix, like changing a byte in 010 editor, but from what I can see it isn't documented, even in wowdev.

 

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@Alastor StrixEfuartus once told me that it is completely documented somewhere and that the only issue is that noone has made an editor/script for editing this sort of thing. Idk, maybe he was wrong, but he might possibly know a thing or two.

English YT tutorial channel. Check it out if you preffer videos over walls of text.:
https://www.youtube.com/AmarothEng

I am now completely retired from modding. I am still reading PMs and reacting to them, however, I am not keeping up to date with what is going on in the community and my ability to help you is becoming very limited - I no longer remember some things, I don't have tools installed anymore, and I don't know what is up to date nowadays.

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Sorry, I've tried all the LodDist Cvars, nothing works. Unless I'm missing one, what do I change?

7 hours ago, wungasaurus said:

Afair, that's purely dependent on the entity/doodadLodDist cvar, for all models. It might be multiplied with the bounding box radius in header, but afaik not.

 

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