Applez6 Posted November 30, 2016 Share Posted November 30, 2016 Hello everyone, I'm new to this forums, but i've come here for some help. I've made sure i edited CreatureModelData.dbc, and CreatureDisplay.info.dbc and they match up, I have the skin/blp, and m2 file in Patch folder, and all my other stuff works in the patch too. I'm trying to convert a murloc like in the tutorial here: but to no avail, I can spawn him, but he's just a mere cube. I have his modelID set up too on the creature. I'm converting it from the most recent build of legion, i'm wondering it that's the problem, or am I missing an extra step? Any help would be appreciated. I can post more information if needed. Link to comment Share on other sites More sharing options...
Uthil Posted November 30, 2016 Share Posted November 30, 2016 Cube means not loading the correct mdx or cant find correct mdx or corrupted mdx etc. Post your dbc's also seems something wrong there. Like my project and you like to support me you can do it here! Link to comment Share on other sites More sharing options...
Applez6 Posted December 1, 2016 Author Share Posted December 1, 2016 2 hours ago, Uthil said: Cube means not loading the correct mdx or cant find correct mdx or corrupted mdx etc. Post your dbc's also seems something wrong there. Hey, thanks for the response. I'm at work right now but I'll get back later with the screenies. What I think the problem is; that in the tutorial his files turn to a converted file with _lk at the end, but mine do not. I'm on windows 10, I don't see any noticeable changes happening to the files, ill post back here in a couple hours. Link to comment Share on other sites More sharing options...
Applez6 Posted December 1, 2016 Author Share Posted December 1, 2016 Alright here's all my stuff: NPC is called Super Murloc Creature in creature_template SQL https://gyazo.com/a87fa3f57df77c42bc013a1bdd10bffe Creature_model_info in SQL CreatureDisplayInfo.dbc CreatureModelData.dbc Inside .MPQ Inside Creature Folder If i'm not doing something correctly, please let me know. When i try to convert the model from my game (using retail client to search) it does not add a new file with the extention Murloc2_lk.m2; It just stays the same. Is this the reason? If so, is there a way to fix it? Link to comment Share on other sites More sharing options...
Applez6 Posted December 1, 2016 Author Share Posted December 1, 2016 Okay, i found out the problem, i feel kinda stupid. The problem was that i was using a patch.mpq FOLDER instead of putting it inside a patch. Once i made a new MPQ patch it worked perfectly. Hope this can help anyone else having the same issue. Link to comment Share on other sites More sharing options...
Models not converting/ Blue cube in game.
By Applez6in Retro-Porting
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