lululalaland Posted November 3, 2016 Share Posted November 3, 2016 Hello, I am kinda new to modding and just understand the basics of wod/legion model changing and stuff ... extracting the stuff from casc, renaming it and so on ... so I got a question about a specific .m2 since I found out on this forum that you can edit those with the 010 editor and template. To my question: What do i have to change in the the 010 editor for the .m2 file of the Challengemode Deathknight shoulders to make them glow ? You probably know that when you hit or cast something the shoulders start to glow blue ... or green or red ... depending on which version you have. Additional informaion (though i don´t really think that this matters much): I swapped the model from the paladin t11 shoulders (gold version) with the .m2 from the challengemode dk. I read on the wowdev.wiki about the M2 files, but I can´t really seem to understand which value i have to change or what to enter instead. Sry for being a noob. Below you find the mentioned .m2 dk shoulder file already renamed... yet without the glow effect. PS: also sry for spelling and grammar mistakes RShoulder_Plate_RaidPaladin_I_01.M2 Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted November 4, 2016 Share Posted November 4, 2016 you can disable particle effects that are activated by $event like "$HIT — PlayWoundAnimKit" and add constant particles that will glow always by this block https://wowdev.wiki/M2#Particle_emitters you can navigate further just add refferences to offsets etc ... Meta did some tut on it but he was using tool but you can do it manualy by copyrighting hex bytes as i did few times you just have to keep eye on required resources by particle emiter like textures and such crap + attach it to correct bone if you dont have one you can create new https://wowdev.wiki/M2#Bones No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
lululalaland Posted November 5, 2016 Author Share Posted November 5, 2016 Ok, well first of all ty for responding. I really appreciate the help. Second thing ... oh well ... you make it sound so easy so i guess ill do my best and try it out then ok ...so ive been messing around with the .m2 for some hours ... and i think i have entirely broken it now First i changed the particleEmitter value ... the result was that i couldnt see the right shoulder model ingame anymore ... then i changed i dont even remember anymore what i changed, but the end result is that i cant even see my char ingame anymore. Only if i unequip the shoulders then the char model appears. Link to comment Share on other sites More sharing options...
lululalaland Posted November 10, 2016 Author Share Posted November 10, 2016 ...day 3621 ... I still have no clue how to achieve my hopes and dreams.... and also that shoulder glow Link to comment Share on other sites More sharing options...
Alastor StrixEfuartus Posted November 10, 2016 Share Posted November 10, 2016 it took already 10 years ? damm i was in modding just for 6 years for now and i think i still stand on top even when im not modding anymore In first way you can start with this TuT ? but thats only what i have already said last time " Meta did some tut on it but he was using tool but you can do it manualy by copyrighting hex bytes " No matter how fast light travels it finds the darkness has always got there first and is waiting for it PATREON | TWITCH | MC.net | YOUTUBE | PAYPAL |BUY SOME OF MY 3D MODELS Star Citizen Referral Code : STAR-XNFS-HVL9 - Register using my code and recieve free 5,000 UEC Link to comment Share on other sites More sharing options...
lululalaland Posted December 28, 2016 Author Share Posted December 28, 2016 So... after so much struggle i finally found a way to simply change the item appearance. For that I just had to find the Item IDs of both shoulders and then modify the numbers in the following files: - items.db2 - itemModifiedAppearance.db2 - Item-Sparse.db2 After finding the IDs of both shoulder models, I just changed then numbers of the model i wanted to change to the same as the model i wanted to get. Basically changes the look and effects of the item ingame, but for some reason not in the character screen. So there I will have to continue searching. But for now I am really happy that I finally made it... geez.... just used wowdev.wiki and read a lot about the db2 files and their structure. Also if someone out there is looking for a db2 editor. Get the barncastle´s WDBC editor. It works perfectly. EDIT: appearantly it is enough to just modifiy the entries in ItemModifiedAppearance.db2 Link to comment Share on other sites More sharing options...
.m2 010 editor
By lululalalandin Modeling
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