Смердокрыл Posted October 1, 2016 Share Posted October 1, 2016 Hey! I want to create 3 quests: they will all be started and ended by the same NPC only one of those should appear at once (with same probability) they should all be repeatable all of them require you to kill some creatures a big quest follows them Right now I have problems doing the following things: I want the creatures required to be killed to only appear for people who have the quest Having completed each quest once (since they are repeatable) should make a big quest available Could anyone help me? or not Link to comment Share on other sites More sharing options...
Ausswitz Posted October 5, 2016 Share Posted October 5, 2016 yes Link to comment Share on other sites More sharing options...
Смердокрыл Posted October 5, 2016 Author Share Posted October 5, 2016 or not Link to comment Share on other sites More sharing options...
Смердокрыл Posted March 28, 2017 Author Share Posted March 28, 2017 Anyone? or not Link to comment Share on other sites More sharing options...
Razmataz Posted March 28, 2017 Share Posted March 28, 2017 To handle the creatures required being only visible to those who have a quest: Try using a spell_area that applies either: A phase change to the player in order to see the NPC or a spell effect that allows the player to see invisible creatures. The functionality you're looking for doesn't exist unless you use those two options. As for the second case, I think the only option you have is to make six quests in all. Three of them are non-repeatable and after they are done, unlock the repeatables individually. When all three of them are done, the big quest is unlocked. Link to comment Share on other sites More sharing options...
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By Смердокрылin Serverside
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