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[Fixed]Adjusting Light/LightIntband.dbc for water color.

By Poisonleaf
in Level Design

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Hiya,
 

Before you go any further you should check out this thread where the question first appeared.

 

So I've tried to work it out myself but prolly am doing it wrong or forgot something.
So the Map ID should be "32" That's the info the map gives me inside noggit.
The Map ID where the water coloring is how I want it is "3621"
 

So I opened LightIntBand.dbc and changed row 19 

Water color [light] 

From 0x0 (default) to 0x9880
"0x9880" was found at row 19 at Id "3621"

So yea, And before anyone mentions it.
Thank you for reading.

35f88e7779b86b0a657deb80a5c910c5.jpg

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