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Sending patches to players

By Смердокрыл
in Miscellaneous

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Custom launcher is a possible way to go. You could check if the files are present and stream them if they're not, you could even go as far as to do hash checks etc so they've not tampered the archive/it is up to date, the same way retail works.

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1 hour ago, barncastle said:

Custom launcher is a possible way to go. You could check if the files are present and stream them if they're not, you could even go as far as to do hash checks etc so they've not tampered the archive/it is up to date, the same way retail works.

I found this one

It says it's compatible with <=WotLK, but do you think it'll work with Cata too? Because my server is Cata and I don't see any big differences in terms of placing mpqs in the client

or not


 skarnnoggitlogpost.thumb.jpg.d752b4e8541

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Having a flick through the source it appears you can use anything with direct file access so you could potentially use Dropbox like your original plan. Just get the share like and make sure the "dl" parameter is set to 1 (https://www.dropbox.com/en/help/201).

Alternatively, if you're hosting a site for your server you could just put them on the web server.

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20 minutes ago, barncastle said:

Having a flick through the source it appears you can use anything with direct file access so you could potentially use Dropbox like your original plan. Just get the share like and make sure the "dl" parameter is set to 1 (https://www.dropbox.com/en/help/201).

Will GoogleDrive work?

or not


 skarnnoggitlogpost.thumb.jpg.d752b4e8541

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3 hours ago, Kaev1695989297 said:

Afaik you can even deliver your patches via the client, but that probably needs some changes in your core. Iirc stoneharry had a post about this on Modcraft.

Launcher is a safer way though. 

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3 minutes ago, Смердокрыл said:

I don't understand what they mean by patchDownloadURL. Why is it a .txt file?

It must be a .txt file uploaded somewhere that contains patch list along with hashes. It allows launcher to check if you are up to date or not.

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Exactly what Skarn said - it points to a file that tells the launcher what files to download, where to download them from and provides the checksums so the launcher can see if anyone has tampered with your files.

The second download link on the page is a tool that generates this file for you; you just need to host it somewhere and point your launcher to that location.

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Ah, ok, thanks.

If anyone is interested: the way to get direct links from google drive works perfectly.

On 21.08.2016 at 7:25 PM, barncastle said:

It looks that way, seems some people have figured out the URL structure http://www.labnol.org/internet/direct-links-for-google-drive/28356/. I don't use Google Drive so can't test if this still works still...

 

or not


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