Смердокрыл Posted January 26, 2024 Share Posted January 26, 2024 Hotfix Size — Having trouble sending your entire ItemSparse to clients as a hotfix? Spoiler WorldSocket.h - line 60 sets the size limit. Append 0s to increase. 60. bool IsValidSize() { return Size < 0x10000; } Race/Class Combination — Trying to change your character's class in the SQL table to one not normally available, but don't want to bother hotfixing CharBaseInfo? Spoiler Player.cpp - line 416 will refuse to create the character. Comment it out with //. 414. TC_LOG_ERROR("entities.player.cheat", "Player::Create: Possible hacking attempt: Account %u tried to create a character named '%s' with an invalid race/class pair (%u/%u) - refusing to do so.", 415. GetSession()->GetAccountId(), m_name.c_str(), createInfo->Race, createInfo->Class); 416. return false; Player.cpp - line 17643 will refuse to let the character into the world. Comment it out with //. 17642. TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has wrong race/class (%u/%u), can't load.", guid.ToString().c_str(), getRace(), getClass()); 17643. return false; Player.cpp - line 19847 will refuse to let the character into the world. Comment it out with //. 19845. TC_LOG_ERROR("entities.player", "Player::_LoadHomeBind: Player '%s' (%s) has incorrect race/class (%u/%u) pair. Can't load.", 19846. GetGUID().ToString().c_str(), GetName().c_str(), uint32(getRace()), uint32(getClass())); 19847. return false; Character Appearance — Trying to enable NPC skins for players? Spoiler Player.cpp - line 436 will refuse to create the character. Comment it out with //. 434. TC_LOG_ERROR("entities.player.cheat", "Player::Create: Possible hacking-attempt: Account %u tried creating a character named '%s' with invalid appearance attributes - refusing to do so.", 435. GetSession()->GetAccountId(), m_name.c_str()); 436. return false; Character Handler.cpp - line 320 will reset the appearance options. Comment it out with //. 317. TC_LOG_ERROR("entities.player.loading", "Player %s has wrong Appearance values (Hair/Skin/Color), forcing recustomize", charInfo.Guid.ToString().c_str()); 318. 319. // Make sure customization always works properly - send all zeroes instead 320. charInfo.Skin = 0, charInfo.Face = 0, charInfo.HairStyle = 0, charInfo.HairColor = 0, charInfo.FacialHair = 0; Fatigue — Swim to your heart's content. Spoiler Player.cpp - line 17643 will refuse to let the character into the world. Comment it out with //. 17642. TC_LOG_ERROR("entities.player", "Player::LoadFromDB: Player (%s) has wrong race/class (%u/%u), can't load.", guid.ToString().c_str(), getRace(), getClass()); 17643. return false; Character Handler.cpp - line 320 will reset the appearance options. Comment it out with //. 317. TC_LOG_ERROR("entities.player.loading", "Player %s has wrong Appearance values (Hair/Skin/Color), forcing recustomize", charInfo.Guid.ToString().c_str()); 318. 319. // Make sure customization always works properly - send all zeroes instead 320. charInfo.Skin = 0, charInfo.Face = 0, charInfo.HairStyle = 0, charInfo.HairColor = 0, charInfo.FacialHair = 0; Equipment Restrictions — Because nobody wants to hotfix the entire ItemSparse table Spoiler Player.cpp - Player::CanUseItem (line 11626) is responsible for denying equipment. Comment if-statements out with // as needed. if (!proto) return EQUIP_ERR_ITEM_NOT_FOUND; if (proto->GetFlags2() & ITEM_FLAG2_INTERNAL_ITEM) return EQUIP_ERR_CANT_EQUIP_EVER; if ((proto->GetFlags2() & ITEM_FLAG2_FACTION_HORDE) && GetTeam() != HORDE) return EQUIP_ERR_CANT_EQUIP_EVER; if ((proto->GetFlags2() & ITEM_FLAG2_FACTION_ALLIANCE) && GetTeam() != ALLIANCE) return EQUIP_ERR_CANT_EQUIP_EVER; if ((proto->GetAllowableClass() & getClassMask()) == 0 || (proto->GetAllowableRace() & getRaceMask()) == 0) return EQUIP_ERR_CANT_EQUIP_EVER; ... Chat Message Limit — tldr; Spoiler Chat.cpp - line 470 sets the character limit. Increase or comment out the if-statement. 470. if (strlen(message) > 255) 471. return false; or not Link to comment Share on other sites More sharing options...
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