About This File
Beta release of a Shadowfang Keep total conversion.
Arbitrarily chose a silver hand theme.
Retextured using Blender studio
great thanks to Skarn, amroth, and any others involved either in the Studio or the Textures used, e.g. Gilneas textures.
All needed (non vanilla) textures are included.
Known problems:
The Greathall & connected spaces are currently only accessible via teleporting, they are situated below the main body of the keep.
Small gaps in object spaces
possible lighting bugs in the interior spaces
some ugly textures
banners in priest statue room are rotated incorrectly
flat vertex colours
minor clipping where exterior space intersects interior spaces.
Stratholme shield in the Great Hall has no textures.
Cheers!