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Server Features::. Level 80 Cap: Max level is set at 80, ensuring a balanced endgame experience. Transmog System: Customize your character's appearance with our extensive transmog options. Custom Cosmetics & Artifacts: Stand out with exclusive cosmetics and powerful custom artifacts. Reforging & Stat Allocation: Fine-tune your gear and stats to match your playstyle with our advanced reforging and stat allocation systems. Exclusive Custom Content: Experience unique quests, dungeons, and events designed specifically for our server. Multiple XP Options: Choose the leveling pace that suits you, from fast to slow. Account-Wide Mounts & Cosmetics: Unlock mounts and cosmetics once, and enjoy them across all your characters. Custom Mall: Access a centralized hub for all your shopping needs with exclusive items and gear. PvE Focus: Engage in challenging PvE content, including custom tiers for seasoned adventurers. HD Client Support: Enjoy the game in stunning high definition with full client support. AoE Looting: Loot multiple enemies at once with our AoE looting feature. All Class/Race Combos: Play any class with any race combination for maximum customization. Crossfaction Play: Play with friends from both factions, breaking the traditional barriers. Custom Talents & QoL Class Changes: Explore unique talent options and quality-of-life improvements tailored to enhance gameplay. 172 Talent Points: Unlock the full potential of your character with an expanded talent point system. Corruption System: A custom account leveling system with a pseudo-like talent feature that allows you to buff your characters with new effects and abilities. Account Wide Features: Mounts, Gold, Corruption Levels, and Currencies. Solo-able Dungeons: Solo dungeons with our scaling buff system that increases your stats based on how many party members you have with-in dungeon. Random Tiered Enchants: A chance to gain random enchants on every item you loot. Custom Companion System: Never adventure alone with our companions! View full server
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Zelos started following Companion System
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Version 2.0.0
3 downloads
This is a Eluna script designed to simulate having personal companions to assist players in combat(Server Side) and not requiring core side or a lot DBC edits. This script will do the following. Summons NPC using a spell. Customizable. Dismiss NPC using a spell. Customizable. Summoned NPC will only attack what the player does. Summoned NPC will vanish when it gets a certain distance away from the player. Customizable. Summoned NPC will vanish and reappear when the player mounts and dismounts. Dismissing will only affect the companions and not dismiss a Warlock, Hunter, or Death Knight Pet. Summoned NPC will use server-side settings to handle it's abilities. SmartAI, Eluna, and/or Core-side scripts. Summoned NPC are entirely controlled from creature_template. This includes level, health, mana, speed, and damage. Limits the player to only have one companion out at a time. Github: https://github.com/Felskorn-WoW/companions_system Example Usage: - Earlier
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polaris8562 joined the community
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nikkorial_48287 joined the community
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hellouyellow joined the community
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Hey Guys, the tabard texture seems like has incorrect UV after I export character m2, anyone can help to let me know how to fix it? thank you.
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danispectrum joined the community
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pavelart joined the community
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_tanados joined the community
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.ca1ne. joined the community
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pickledmonkey joined the community
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exanimis_51331 joined the community
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grandold joined the community
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Version 1.0.0
13 downloads
A custom map for WOTLK Features::. Retroported of Isles of Giants Texture and Model swapped using only WOTLK assets A minimap A world map Teleport Location::. Map: 1405 X: 6006.94 Y: 1534.93 Z: 34.5823 O: 1.7102 .go xyz 6006.94 1534.93 34.5823 1405 This map is a retroport of MoP's Isle of Giants. This project was made for the custom WOTLK server; Felskorn WoW(https://felskorn.com/). Some features and design choices were created with Felskorn WoW's vision in mind. You're free to use it on your own servers. Credit is not require but much appreciated if you use it. Github: https://github.com/Hawjiki/Island-Project/ -
It has since been updated to this https://www.azerothcore.org/eluna/
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ely5741 started following Alastor StrixEfuartus
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_vallon_ started following [Request] Prologue / Legacy WoW assets
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Hey wowmodding.net, I'm messing around on a home server for fun and wanted to see if anyone had any of the old assets / scripts used on Prologue... stuff like the noggit edits or the death system or other systems. There was a really good map of Ratchet done by... Bonkle iirc that would be awesome to see again! Thanks!
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Version 1.0.0
25 downloads
Extends Player Class Stats from Level 80 to 255 It retrieves base stats (HP, Strength, Agility, Stamina, Intellect, Spirit) from level 80. It extrapolates stats up to level 255 using a power growth formula (POWER(1.03, levels)). It ensures no duplicate entries using INSERT IGNORE. Applies to All Classes The script iterates through each class (Warrior, Paladin, Hunter, etc.). It calculates stat growth independently for each class. Paladin, Mage, and other mana-based classes have a set BaseMana value (e.g., 3165). Uses Cross Join to Generate Level Ranges Efficiently The CROSS JOIN technique generates numbers up to 255 without a loop. Ensures every level between 80 and 255 is processed. -
ram3n changed their profile photo
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_vallon_ started following GrimReapaa
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Valendil started following scupbucket
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Have any demo sites to browse?
- 4 replies
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- world of warcraft
- web
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rozenturk changed their profile photo
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Version 1.0.1
48 downloads
https://github.com/dh-ram3n/Doomhammer-Public-Pack/tree/main Releasing all server scripts and contents of the Doomhammer patch for public use. Server scripts were used with Azerothcore 3.3.5 and Eluna. Particular items of note is the custom Dragonmaw skin that features the Cataclysm tattoos on a vanilla-style skin and the in-game content creation and player voting systems. -
Hi fellow modders! First of all I'm new as a member here but I've been stalking these pages since the old website. Lately I've been compiling some builds with AzerothCore and experimenting with modules and custom LUA scripts to make a updated version of 3.3.5 My idea is to make a "Blizzlike" 3.3.5 permadeath server with updated models and textures, transmog system and player housing. I got everything working flawlessly except for the housing part. 😞 My idea for the playerhousing is to have houses spread over the world and that each house hase a unique gameobject door with a unique key item belonging to that door. I made the houses, I made the gobject doors in the database and I tried to find some guides online but the furthest I got is that I managed to make a functioning gameobject door with the displayid I want. I made a unique lock entry (lockid) in the lock.dbc file and linked that lockid to both the door and the key item in the database. I then updated my server and client with the new lock.dbc Basicly I have no idea what to do in Lock.dbc except for making the entry a unique number, set the first row value to 1 (because all lockid's linked to locked doors appear to have that 🤔) And I know that the 10th row is set to key item entry number. But that's about it. I tried to follow the logic of other doors and locks and tried to find more info online but this is how far I got: -The door is a functioning door, it opens and closes in the time that I want and functions as a regular door. -The key item is looking good. I think I got everything covered database wise with the key. (But hey I could be totally wrong here 🙃) -When I hover my cursor on the door gameobject in-game it says: Locked (That is because I put state row on Locked in gameobject_addon_template) but in reality it is not locked at all. -The door still opens and closes as if it was lockless, with or without key. (maybe because of missing values for lock in lock.dbc and perhaps additional tables need to be edited) So long story short, I got a custom gameobject door where the lock system isn't working and I was hoping to get a step closer to my goal of making this work. Edit: I assigned lockid 699 (Prison Cell Key) from lock.dbc to my custom door gameobject and that appeared to be working, so I now know for a fact that the problem is within my custom lockid in lock.dbc. If there is someone that has some knowledge about Lock.DBC I'm happy to absorb it. 🤓 I would love it if someone can walk me through this in detail. I'm sorry for my broken english but it's not my first language. I hope that a fellow modder can help me with realizing this 🙂 Greetings, Rozenturk
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I bought a theme and two modules from this user, his work is fantastic and he is a very nice person to work with, always ready to help!
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- world of warcraft
- web
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Can vouch for him, using his login screen & char select UI and simply love it!
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- world of warcraft
- 3.3.5a
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Alright, noted. Thanks :)
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As mentioned in your Discord thread: For modding releases just use the downloads area. I don't see a benefit of having a release subforum when the downloads area offers the same and even more functionality like versioning for your files. WTB and WTS exists under the Marketplace category already but you will have more success with using the equivalent channels in the Discord server.
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- 1 reply
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- world of warcraft
- 3.3.5a
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Could we maybe get a release section, and perhaps sell and buy? Or would this be discord-only categories? Or is the giveaway forum = releases? Giveaway in my mind is more of a contest subject.
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deluxt changed their profile photo
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Version 1.0.0
112 downloads
This patch replaces the original WoW Druid Forms with more visually cohesive ones for Classic/TBC/WotLK private servers. This is not strictly a downport from later expansions, I've modified many of the models and textures including fixes to existing eyeglow effects and entirely new race-tailored Travel and Aquatic forms for Tauren. There are three downloadable files corresponding to the game client. I can't give each file a name so... File 1 = WotLK File 2 = TBC File 3 = CL -
Version 1.0.0
240 downloads
This is a patch for Classic/TBC/WotLK private servers that replaces the original character models with updated HD models. -Option to replace boney Forsaken with with a less boney version that keeps armor intact (screenshot below) -Option to replace Draenei with Broken Draenei, complete with female models and a complete set of new player voiceovers (screenshot and showcase video below) ------------- Installation: ------------- Download the archive for your client, I can't add names to the files so... File 1 = WotLK File 2 = TBC File 3 = CL Copy patch-?.MPQ into your game's "data" folder. See "info.txt" for details specific to your game client (CL/TBC/WotLK) https://youtu.be/s1kL_rSWoQg?si=D-Lp5OvZqEzmohr4 -
gongel2 changed their profile photo
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[Tutorial] Custom Races for 5.4.8 MoP client and server
Robbie replied to thalinnias's topic in General
Nice tutorial! And great share : ) Thanks!- 4 replies
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- mop
- custom races
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[Tutorial] Custom Races for 5.4.8 MoP client and server
thalinnias replied to thalinnias's topic in General
If you use a race above Pandaren_Horde entry in the SharedDefines.h the races will be greyed out. If you followed the guide and it's still greyed out maybe try to recompile or rebuild it as it should work right away- 4 replies
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- mop
- custom races
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