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How to figure out WMO/M2 filenames without Noggit?

By Salt
in Modeling

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Is there anything tool, core edit, you name it that tells me the filenames of the M2's/WMO's in-game?

I tried to get anthony's downported Azeroth to show up in Noggit and it crashes at a lot of places sadly, without showing much in the log. To be fair I have near zero experience with Noggit so maybe I'm missing something.

So yeah to keep it simple if there's an alternative that'd be great. If someone could reference something that shows me how to get the downported maps working in Noggit would work too.

My bad this is probably in the wrong section.

-- UPDATE --

Right, it doesn't crash anymore except at one spot, near Orgrimmar I think? I did notice in-game that a building in Orgrimmar where the transmogrifier is in retail it has another WMO inside of it. Maybe that's causing the problem?

3786 - (MapTile.cpp:53): Opening tile 44, 33 ("World\Maps\Kalimdor\Kalimdor_44_33.adt") from MPQ.
13852 - (MapTile.cpp:301): [Debug] Done loading tile 44,33.
13889 - (Video.cpp:280): [Error] OpenGL: (at Model::draw:: after the draw list): GL_INVALID_VALUE
24662 - (MapTile.cpp:53): Opening tile 40, 30 ("World\Maps\Kalimdor\Kalimdor_40_30.adt") from MPQ.
24802 - (MapTile.cpp:301): [Debug] Done loading tile 40,30.
24844 - (MapTile.cpp:53): Opening tile 40, 31 ("World\Maps\Kalimdor\Kalimdor_40_31.adt") from MPQ.
25103 - (MapTile.cpp:301): [Debug] Done loading tile 40,31.
25164 - (MapTile.cpp:53): Opening tile 40, 32 ("World\Maps\Kalimdor\Kalimdor_40_32.adt") from MPQ.
25223 - (MapTile.cpp:301): [Debug] Done loading tile 40,32.
25281 - (MapTile.cpp:53): Opening tile 40, 33 ("World\Maps\Kalimdor\Kalimdor_40_33.adt") from MPQ.
25460 - (MapTile.cpp:301): [Debug] Done loading tile 40,33.
27392 - (MapTile.cpp:53): Opening tile 39, 30 ("World\Maps\Kalimdor\Kalimdor_39_30.adt") from MPQ.
27523 - (MapTile.cpp:301): [Debug] Done loading tile 39,30.
27590 - (MapTile.cpp:53): Opening tile 39, 31 ("World\Maps\Kalimdor\Kalimdor_39_31.adt") from MPQ.
27692 - (MapTile.cpp:301): [Debug] Done loading tile 39,31.
27729 - (MapTile.cpp:53): Opening tile 39, 32 ("World\Maps\Kalimdor\Kalimdor_39_32.adt") from MPQ.
27817 - (MapTile.cpp:301): [Debug] Done loading tile 39,32.
27857 - (MapTile.cpp:53): Opening tile 39, 33 ("World\Maps\Kalimdor\Kalimdor_39_33.adt") from MPQ.
28228 - (MapTile.cpp:301): [Debug] Done loading tile 39,33.
35747 - (MapTile.cpp:53): Opening tile 39, 29 ("World\Maps\Kalimdor\Kalimdor_39_29.adt") from MPQ.
37144 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV"
"Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

37145 - (StackWalker.cpp:1133): [Error] OS-Version: 6.2.9200 () 0x100-0x1
37246 - (StackWalker.cpp:1133): [Error] 00E90F0C (Noggit SDL1.4): (filename not available): (function-name not available)
37247 - (StackWalker.cpp:1133): [Error] 00E5B64B (Noggit SDL1.4): (filename not available): (function-name not available)
37247 - (StackWalker.cpp:1133): [Error] 63BA4E38 (MSVCR120): (filename not available): XcptFilter
37247 - (StackWalker.cpp:1133): [Error] 00E9914D (Noggit SDL1.4): (filename not available): (function-name not available)
37247 - (StackWalker.cpp:1133): [Error] 77D138F4 (KERNEL32): (filename not available): BaseThreadInitThunk
37247 - (StackWalker.cpp:1133): [Error] 77E45DE3 (ntdll): (filename not available): RtlUnicodeStringToInteger
37248 - (StackWalker.cpp:1133): [Error] 77E45DAE (ntdll): (filename not available): RtlUnicodeStringToInteger

These are the only errors the log gives me, probably generic so not really useful -_-

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